"What a day to be alive." -Anon
The first game was
using English words.
The point of the game
was to string together as many words
as possible
in the allotted time.
For example,
"mountain"
could be followed by
"notebook"
which could be followed by
"key"
which could be followed by
"yellow"
and so forth.
Once the word
"GO!"
left my lips,
the classroom erupted.
The floor shook
as the boys raced each other to the chalkboard,
ramming into one another,
sending papers flying,
desks sprawling,
shouting gleefully as they punched,
grabbed hair,
shouldered each other's faces...
- - -
I'm pleased to report,
the only casualties
were a few pieces of chalk,
splintered beneath a desk,
broken in their white and yellow dust,
a sign of the violence that ensued
in the 2nd-Year English classroom today.
- - -
And tomorrow,
I'm scheduled to play it again.
Better wash down my cornflakes with some Felix come morning time.
Haha! How great! I would love to be there and see that!
ReplyDeleteMy students love Zip Zap Boing. I get a lot of vilence out of that.
Have fun tomorrow!
Hahahahaaaaa!
ReplyDeleteWelcome to the wonderful world of unexpected mayhem and unsafe behavior that happens every time teachers let their students move. The key to avoiding bloodshed is to explain and demonstrate (usually using volunteers) how to be safe while playing the game BEFORE you start the game. Then at least you can say "I told you not to do that. Now go clean up the blood and stop wailing."
It also helps to have a whistle.